After presenting our game ideas in class and receiving feedback, I felt as though we were on the right track. Our game is simple, but that is our exact goal. We want to make a straight-forward and clean cut game. We are going to try and make it so the user isn’t confused as to what they are required to do to play our game, and they can get immersed in it easily.
Our task this week was to create a physical model of our game. After much thought and deliberation, we set out the make our physical model as good of a representation of how our game would actually work as we could. It felt like a grown-up version of arts and crafts time, but we are happy with the end result. Compared to the art work of our storyboards, our physical model is a vast improvement.
So far, I am very happy with how our group is working together and with how the game is progressing. We also have the basic ideas for the Action Script worked out, and we will hopefully get them working soon.